![]() Clone Summon: Decreases from 60s → 55s. Return(Reboot Zone): Decreases from 100s → 75s. Return(Squadmate): Decreases from 120s → 110s. : Lower cooldown time for abilities in general and significantly lowered cooldown time for rarely used abilities. Natural regeneration is no longer removed when entering combat. Natural regeneration is decreased by 30%. Natural regeneration is decreased by 40%. Upon landing an attack, restores HP equal to 8% of damage dealt. Upon landing an attack, restores HP equal to 10% of damage dealt. Increases MOV SPD by 10% while your character is moving. Increases MOV SPD by 8% while your character is moving. Upon leveling up, increase Max HP by 18. Upon leveling up, increase Max HP by 15. Stampede (R) skill damage inflicted after stopping the charge and traveling a certain distance will significantly increase. ![]() Stampede (R) skill damage will decrease by 30%. Shield of Vengeance (E) skill guard gauge increase amount will slightly increase. Shield of Vengeance (E) skill Guard time will increase from 2s → 2.5s. Trick Shot (RMB) skill slide speed will slightly increase. Earthquake Punch (Q) skill damage will increase by 10%. Red Link (E) skill cooldown time will increase from 7s → 8s. Chain Delivery (RMB) skill cooldown time will increase from 7s → 8s. Ghost Slash (RMB) skill damage will decrease by 12%. Ghost Slash (RMB) skill cooldown time will increase from 7s → 8s. In the Mist (R) skill Stealth time will decrease from 7s → 6s. Pin Breaker (E) skill amount of HP recovered will change from 20% of the damage dealt → 25% of the damage dealt. Pin Breaker (E) skill damage will decrease by 3%. Split Dash (RMB) skill damage which decreases the MOV SPD of targets hit will change from 20% for 3s → 10% for 2s. Striker (E) skill cooldown time will increase from 9s → 10s. ![]() Leaping Bash (RMB) skill cooldown time will increase from 10s → 11s. Therefore, the matching rule will be changed to expand the matchmaking pool of each tier to allow more players to play in a single match together.ġ) Hitstun will be removed or reduced from some weapons that can multi-hit attack and have fast attack speed (Link Cleavers, Knucklers, Laito Blade). However, one regrettable aspect is the dev team thinks the core excitement of HypeSquad lies in the intense battles players engage in within a single match, and with the current matching rule, some could not experience that aspect. The dev team has gathered significant, meaningful data and feedback through this test. After completing or exiting the Tutorial, you can go to → and choose Competitive Mode without completing the Singleplayer. Server maintenance will take place to fix some issues and make improvements.
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